AI Insights · Timothy · March 2024
Top 5 Cannabis Games in Croatia - Q1 2024 Performance
Explore the performance trends of the top 5 cannabis games on a unified platform in Croatia during Q1 2024, including weekly downloads, revenue, and active users.
During the first quarter of 2024, the top 5 cannabis games in Croatia showed varied performance trends in terms of weekly downloads, revenue, and active users. Below is a detailed analysis of each game's performance, based on data from Sensor Tower.
Hempire - Weed Growing Game experienced a significant fluctuation in weekly revenue, starting with $65 in the first week of January and peaking at $200 in mid-February. Weekly downloads saw a notable rise from 21 at the beginning of the quarter to 142 in early March. The game also saw a consistent increase in weekly active users, reaching 292 by mid-March.
Cheech and Chong Bud Farm demonstrated a more modest revenue trend, starting at $6 in early January and peaking at $85 in mid-March. Downloads remained minimal throughout the quarter, with occasional small spikes, such as 12 downloads in early February.
Bud Farm: Idle Tycoon Game showed a consistent revenue pattern with a peak of $89 in mid-February. Weekly downloads varied, with a high of 38 in early January and a low of 10 in mid-February. The game maintained steady active user numbers, fluctuating slightly around the 40s.
Weed Firm 2: Back To College had a stable revenue trend, peaking at $38 in both late January and mid-March. Downloads were minimal, with a slight increase to 16 by the end of March.
Weed Inc: Idle Tycoon showed a varied revenue pattern, peaking at $71 in late January. Weekly downloads saw a high of 38 in early January and a low of 6 by the end of March. Active users peaked at 89 in early February but saw a decline towards the end of the quarter.
For more detailed insights and data, visit Sensor Tower.